Using Retro68 on a Mac
I was looking at Retro68 for legacy Macintosh development. It is handy because I can use a modern IDE and compile stuff without coding straight into the emulator. It seems it also supports C++ beyond version 98 and it would include modern optimisations. I don't know. (I'm mediocre, not exceptional, remember? I'll figure out at some point and then I post here.) But there are no guides for this thing anywhere. There's a bloke using Linux and another using... Linux as well, I think. I don't know, it's all wrong, so I had to figure out one step at a time. Tutorial time! I am on macOS 15.1. My mac is an M2 mac. I got the regular developer junk installed, you know, XCode, those xcode tools and Homebrew and all that stuff. So first, we update Homebrew, because this thing is always outdated. (What's up with that? Stop adding shit to this tool! Weirdos.) $ brew upgrade # lots of unnecessary noise here $ brew install boost cmake gmp mpfr libmpc bison texinfo # 26 mi...